Here is a selection of ventures and projects I’ve founded, headed and been involved in. If you’re looking for a more complete history of activity and employment, you can find me on Linkedin.
AI XP LAB (Venture – Founder, 2023-, NL)
AI XP LAB trains & fine-tunes AI models for apps aimed at empowering organizations as well as people creatively & productively with its own projects and for clients.
>> AI XP LAB
RoomDeco (AI XP LAB, founder, NL)
RoomDeco allows you to transform and generate interiors with AI in seconds. It features granular control: room, style, theme, color, material selection and more.
>> RoomDeco.ai
AI Therapy (Simuhuman, Founder, NL)
An online therapy website that allows you to have 24/7 therapy in almost any therapy style with AI-powered therapists. Currently in testing. Likely to be moved to a future effort.
>> TBA
Frying Jelly (Venture, Founder, 2022-, US/PL)
Game studio whose holy mission is creating an iconic franchise and character with its world Neebota and protagonist Zeebo.
>> Frying Jelly
Neebota (Frying Jelly)
The franchise and fictional world that is Zeebo’s home, the protagonist from 99 Fails by Frying Jelly.
>> Neebota
99 Fails (Frying Jelly)
Tight platforming with different mechanics and PVP multiplayer in Zeebo’s surreal nightmare to music by David Wise! 99 Fails is all about maintaining focus while the game throws bizarre monsters and visions at you.
Neebota: Zeebo’s Nightmare (Frying Jelly)
In the first big game in the Neebota series, Zeebo embarks on a grand adventure to get to the bottom of what’s causing disturbances in his mind. A dungeon-crawling action RPG set in a surreal nightmare with class-swapping morphs in an entirely original fantasy world with fantastical monsters and mind-bending levels.
RingRacer (Figmenthol)
RingRaceR is a sci-fi racing game with combat and stunting, which some consider a bit of a spiritual successor to inspired by the old SNES classic UniRacer(UniRally in the EU). Production is on pause.
AIBS (Studio Vector, CTO, 2019-2021)
AI-powered building management panel subsuming and automating all company services for which I developed the vision, and co-wrote and won multi-million grants (product & AI parts). Meta-Agent based autonomous building management.
>> AIBS
Symeste (Studio Vector, CTO, 2019-2021)
Building Management and world/city simulator that was an AI-powered educational game with a commercial counterpart.
>> Symeste
Schemetics (Founder, 2014-2016, US)
AI R&D and machine learning client work for things like sentiment analysis, object detection, image classification, etc.
>> Offline
Frying Jelly (Founder, 2013-2019, US)
First incarnation of Frying Jelly where I made games such as RRBBYY and did client work across many genres and mostly Unity but also Unreal, focusing holistically on development support, game design and marketing.
>> Offline
Mental Salvo (imaginini, founder)
Mental Salvo is an art game adventure where you can explode your head and do so many other things, they’re impossible to list. It will tickle your brain in various ways. You can spend hours walking and interacting and keep stumbling upon new things. Follow your curiosity.
Animal Cognition (Co-founder, 2015-, US)
Web publication that reports on the mental capacities of animals through articles and interdisciplinary analyses of cognitive science, ethology, and animal psychology.
Opera Vivrà (Founder, 2011-, US)
Opera media company and online magazine dedicated to igniting & feeding the passion for opera singers of the past and present. A spiritual successor to Grandi-Tenori which nowadays also hosts its old content.
>> Opera Vivrà
RRBBYY (Solo)
Mobile action-puzzle game (Android & iOS) that I created as an indie dev. Got into the top 10 of several countries, including the Netherlands and Canada. Downloaded over 150K times.
>> Offline
Love My Brand (Founder, 2007-2011, NL, PL, CN)
My first serious start-up: a social shopping website and app that aimed to connect people and brands without advertising in between. Raised several rounds, soft-launched, had launching customers. Exit in 2011.
>> Offline
Grandi-Tenori (Co-editor & Developer, 2003-2007, NL, ES)
Decade-long-running website on opera & tenors where I wrote a few articles articles, interviewed artists, but mainly developed and helped maintain and update the website and run the community.
>> Offline
PW Software (Software Developer, 1997-2004, NL)
My first venture I started as a 14-year-old where I handled purchase, building and maintenance of computer systems for various companies. Developed custom software, set up corporate intranets and servers for for places like internet cafes, brokers, running live camera feeds, etc.
>> Offline