Here is a selection of ventures and projects I’ve founded, headed and been involved in. If you’re looking for a more complete history of activity and employment, you can find me on Linkedin.

AI XP LAB (Venture – Founder, 2023-)
AI XP LAB trains, fine-tunes and uses AI models for apps aimed at empowering organizations as well as people, both creatively & productively.
>> AI XP LAB

RoomDeco (AI XP LAB, founder)
RoomDeco allows you to transform and generate interiors with AI in seconds, translating vibes and styles from any visual or written art. It features granular control: room, style, theme, color, material selection and more.
>> RoomDeco.ai

Figmenthol (Venture, Founder, 2025-)
Game studio that creates games across all genres as experiments, with the goal of having several teams acting as a collective.
>> Figmenthol

Chesscape Room (Figmenthol)
Chesscape Room combines the idea of an escape room with chess. Escape rooms with your king and some helpers as the opponent tries to stop you.


RingRacer (Figmenthol)
RingRaceR is a sci-fi racing game with combat and stunting, which some consider a bit of a spiritual successor to inspired by the old SNES classic UniRacer(UniRally in the EU).


Frying Jelly (Venture, Founder, 2022-)
Game studio on a mission to create iconic franchises like with its world Neebota and protagonist Zeebo.
>> Frying Jelly
>> Neebota

99 Fails (Frying Jelly)
99 Fails is an impossibly difficult RPG platformer in Zeebo’s surreal nightmare with bizarre monsters, set to music by legendary David Wise!


Neebota: Zeebo’s Awakening (Frying Jelly)
In the first big game in the Neebota series, Zeebo embarks on a grand adventure to get to the bottom of what’s causing disturbances in his mind and world. An open world party-based RPG set in an original fantasy world called Neebota, where Zeebo and his friends hunt for portals from our earth, and in doing so, uncover secret powers, ancient lore of their world and a vast conspiracy across space and time. With music by legendary David Wise.


AIBS (Studio Vector, CTO, 2019-2021)
AI-powered building management panel subsuming and automating all company services for which I developed the product vision, and co-wrote and won multi-million grants (product & technical AI parts) after which I developed it with a team I built from scratch. Meta-Agent based autonomous building management.
>> AIBS

Symeste (Studio Vector, CTO, 2019-2021)
Building Management and digital world & city simulator that was an AI-powered educational game with a commercial counterpart.
>> Symeste


Schemetics (Founder, 2014-2016)
AI R&D and machine learning client work for things like sentiment analysis, object detection, image classification, etc.
>> Offline

Weekend Jelly (Founder, 2013-2019)
First incarnation of Frying Jelly where I made games such as RRBBYY and did client work across many genres and mostly Unity but also Unreal, focusing holistically on game vision, development, support, game design and marketing.
>> Offline

imaginini (Founder, 2023-)
My personl studio for artsy and not-so-artsy experiments with games.
>> imaginini

Mental Salvo (imaginini, founder)
Mental Salvo is an art game adventure where you can explode your head and do so many other things, they’re impossible to list. It will tickle your brain in various ways. You can spend hours walking and interacting and keep stumbling upon new things. Follow your curiosity.


Animal Cognition (Co-founder, 2015-)
Web publication that reports on the mental capacities of animals through articles and interdisciplinary analyses of cognitive science, ethology, and animal psychology.

Opera Vivrà (Founder, 2011-)
Opera media company and online magazine dedicated to igniting & feeding the passion for opera singers of the past and present. A spiritual successor to Grandi-Tenori which nowadays also hosts its old content.
>> Opera Vivrà

RRBBYY (Solo)
Mobile action-puzzle game (Android & iOS) that I created as an indie dev. Got into the top 10 of several countries, including the Netherlands and Canada. Downloaded over 150K times.
>> Offline

Love My Brand (Founder, 2007-2011)
My first serious start-up: a social shopping website and app that aimed to connect people and brands without advertising in between by allowing them to wish list new products, follow brands, and express themselves. Well ahead of its time. 🙂 Raised several rounds, soft-launched, had launching customers. Exit in 2011.
>> Offline

Grandi-Tenori (Co-editor & Developer, 2003-2007)
Decade-long-running website on opera & tenors where I wrote a few articles articles, interviewed artists, but mainly developed and helped maintain the website and run the community.
>> Offline

PW Software (Software Developer, 1997-2002)
The first “venture” I started as a 14-year-old where I handled purchase, building, set up and maintenance of computer systems for various companies. Developed custom software, set up corporate intranets and servers for for places like internet cafes, brokers, running live camera feeds, etc.
>> Offline